Reworking of the Secret Dungeons
1. Changes
a) Level and Difficulty
b) Vesbit
c) Luto‘s Admission Ticket
d) Quest Rewards
2. New Content
a) Equipment
b) Titles
c) Dungeon
1. Changes
a) Level and Difficulty
|
Was |
Now |
Appropriate character level (Normal, Hell) |
50 – 70 |
60 - 70 |
Item levels (Normal) |
70 |
75 |
Item levels (Hell) |
85 |
90 |
· The monsters now have a higher level, more health and higher attack and defence values. In addition they can also receive additional buffs.
b) Vesbit
· The various coloured Vesbit stones will be replaced in the next mainentance with a new more unified Vesbit version.
· The new Vesbit allows you to create dual Magic Stones.
· The secret dungeon coin can be exchanged for the new Vesbit.
c) Luto’s Admission Ticket
· All previous entry tickets will be replaced by Luto’s Admission Ticket.
· Entering the secret dungeons on ‘Normal’ costs 1 Admission Ticket, on ‘Hell’ 2 Admission Tickets.
d) Quest Rewards
The rewards for the secret dungeon quests have been adjusted as follows:
Quest |
Was |
Now |
|
|
Coins |
Coins |
Vesbit |
Daily secret dungeon quest |
1 |
2 |
1 |
Introductory secret dungeon quest |
1 |
2 |
1 |
Daily secret dungeon quest (random) |
2 |
2 |
2 |
1. Changes
a) Equipment
Mk3 Machine Set
|
|
2 parts |
Additional damage +1,5% |
4 parts |
Attack +1% Magic attack +1% Defence +1% Magic defence +1% |
5 parts |
If you are hit, there is a 2% probability that your defence/magic defence increases by 1.5 for 5 sec. (cooldown: 10 sec.). In Power Boost you receive 30% less damage for 10 sec. (cooldown: 30 sec.). |
Strengthened Mk3 Machine Set
|
|
2 parts |
Additional damage +3% |
4 parts |
Attack +2% Magic attack +2% Defence +2% Magic defence +2% |
5 parts |
If you are hit, there is a 4% probability that your defence/magic defence increases by 1.5 for 5 sec. (cooldown: 10 sec.). In Power Boost you receive 30% less damage for 20 sec. (cooldown: 30 sec.). |
Dragon Era Set
|
|
2 parts |
Critical hit +3% |
4 parts |
Attack +1% Magic attack +1% Defence +1% Magic defence +1% |
5 parts |
When you are hit, there is a 5% probability that you absorb 15% of the damage and a protective shield is created (5 times, duration: 15 sec.). +10% critical damage for 10 sec. in Power Boost (cooldown: 30 sec.) (dungeon). +5% critical damage for 10 sec. in Power Boost (cooldown: 30 sec.) (PvP). |
Enchanted Dragon Era Set
|
|
2 parts |
Critical hit +6% |
4 parts |
Attack +2% Magic attack +2% Defence +2% Magic defence +2% |
5 parts |
When you are hit, there is a 5% probability that you
absorb 30% of the damage and a protective shield is created (5 times,
duration: 15 sec.). +10% critical damage for 10 sec. in Power Boost (cooldown: 30 sec.) (PvP). |
Type E Alterasian Set
|
|
2 parts |
Attack speed +3% |
4 parts |
Attack +1% Magic attack +1% Defence +1% Magic defence +1% |
5 parts |
When you are hit there is a 5% probability that you will receive 10 MP (cooldown: 10 sec.). In Power Boost there is a +10% attribute activation probability for 10 sec. (cooldown: 30 sec.) (dungeon) In Power Boost there is a +5% attribute activation probability for 10 sec. (cooldown: 30 sec.) (PvP) |
Strengthened Type E Alterasian Set
|
|
2 parts |
Attack speed +6% |
4 parts |
Attack +2% Magic attack +2% Defence +2% Magic defence +2% |
5 parts |
When you are hit there is a 5% probability that you will receive 20 MP (cooldown: 10 sec.). In Power Boost there is a +20% attribute activation probability for 10 sec. (cooldown: 30 sec.) (dungeon) In Power Boost there is a +10% attribute activation probability for 10 sec. (cooldown: 30 sec.) (PvP) |
Amorphyst Set
|
|
2 parts |
Additional damage +4% |
4 parts |
Attack +1% Magic attack +1% Defence +1% Magic defence +1% |
5 parts |
When you are hit you have a 3% probability of stealing HP from 2 enemies (without immobility, cooldown 10 sec.) not stackable. Power Boost activation restores 10% of your HP (cooldown: 30 sec.) (dungeon) Power Boost activation restores 5% of your HP (cooldown: 30 sec.) (PvP) |
Improved Amorphyst Set
|
|
2 parts |
Additional damage +8% |
4 parts |
Attack +2% Magic attack +2% Defence +2% Magic defence +2% |
5 parts |
When you are hit you have a 3% probability of stealing HP from 3 enemies (without immobility, cooldown 10 sec.) not stackable. Power Boost activation restores 20% of your HP (cooldown: 30 sec.) (dungeon) Power Boost activation restores 10% of your HP (cooldown: 30 sec.) (PvP) |
Ancient Guardian Set
|
|
2 parts |
Critical hit +1,5% Attack speed +1,5% |
4 parts |
Attack +1% Magic attack +1% Magic defence +1% |
5 parts |
When you are hit there is a 10% probability that suffered damage is reduced by 20% (cooldown: 10 sec.) Power Boost activation removes negative status effects and provides 50 MP (cooldown: 30 sec.) (dungeon) Power Boost activation removes negative status effects and provides 25 MP (cooldown: 30 sec.) (PvP) |
Strengthened Ancient Guardian Set
|
|
2 parts |
Critical hit +3% Attack speed +3% |
4 parts |
Attack +2% Magic attack +2% Defence +2% Magic defence +2% |
5 parts |
When you are hit there is a 10% probability that
suffered damage is reduced by 40% (cooldown: 10 sec.) Power Boost activation removes negative status effects and provides 50 MP (cooldown: 30 sec.) (PvP) |
b) Titles
White Knight Liberator
Visible: 10x Temple of Testing 'Hell'
Unlocked: 199x Temple of Testing 'Hell'
Options: critical hit +1%, attack speed +% (max. +20%), 15% probability of dodging Heimdall, 15% damage bonus against Heimdall, 3% probability of +1% HP when attacking
c) Dungeon
Fallen Guardian: Heimdall
Once, long ago, Heimdall’s task was to protect Hamel from all and
any evil. He was the last to learn the technique behind the cleaning of Dark
Eldrit.
Then one day Heimdall disappeared without a trace and has now reappeared, this
time possessed by the Demons. To defeat the Fallen Guardian you will need to
enter the Temple of Testing…
New dungeon in Hamel: Temple of Testing
· Shasha accompanies and helps you
Name |
Shasha, High Priestess of the Water |
Buff |
Protective Water Sphere |
Effect |
100% damage resistance |
Duration |
10 seconds |
· When you fight against the Testing Mage or the Testing Guardian you will receive the following buffs:
Name |
Testing Mage |
Buff |
Magical Cape |
Effect |
+2 MP per second |
Name |
Testing Guardian |
Buff |
Impenetrable Shield |
Effect |
25% damage resistance |
· If you fight against shadow characters (e.g. Shadow Rena) you will receive a buff that increases your attack and magic attack by 110%